
DxWnd has the possibility to suppress the directive, but this way the main window remains too little. This is because it is created with a custom size (616 x 437 pixels) and then it receives the ShowWindow(SW_MAXIMIZE) directive. But the most annoying thing seems to be the main window (the biggest one) that doesn't reach the desired 800圆00 size. The game opens several windows that are not tied by a father-child relation, so there's no way to prevent them to fly around the screen, if you move them. A small progress (achieved in emergency conditions: I'm still on vacation, but today I grabbed my portable pc so that I can make a few tests).
